Product · Engineering · Creative
Austin Danson
Products, worlds, and places.
I build software, games, and creative businesses—and the systems that bring them to life.

A few things I’m building
Selected projects
Legal AI · Research & workflows
Elisa Legal
A workspace for legal research, drafting, and agent workflows—with the lawyer in control.
Co-founder · Product & Engineering
Mobile game · A world to collect
Sprin World
A creature-collecting world built for exploring, battling, and finding something rare.
Co-founder · Engineer · Artist
B2B fintech · Strategy & delivery
Zabio
Connecting expansion plans with the product, people, and processes needed to deliver them.
Product, Strategy & Operations Consultant
Members’ ceramics studio
MUD Ceramics Studio
A place to make things, learn, and become part of a creative community.
Co-founder
Confidential client · Internal platform
Generative Video Lab
A private workbench for exploring what different AI models can do—and how they compare.
Product Engineer · AI Systems
Small tools, considered details
More projects
iOS utility
metrOnly
A deliberately minimal metronome for musicians who focus better without visual noise: precise time, tactile control, and carefully prepared click sounds.
Founder · Engineer
iOS action game
PunchAGuy
A brutally difficult one-hit knockout game built around fast movement, precise punches, dashes, blocks, and perfect parries against relentless AI rivals.
Founder · Engineer · Game Designer
Ceramic studio management software
MUD Manage
An AI-enabled management platform for memberships, classes, waitlists, employee time tracking, and at-a-glance business reporting—built specifically for ceramic studios.
Founder · Engineer
Built, shipped, and measured
Selected achievements
Sprin World
3,343 player accounts. 33,140 creatures.
Co-founded and built a bootstrapped creature-collecting mobile game, spanning engineering, creature art, game design, and acquisition systems.
Explore the projectDates & context
October 31, 2026 · Eligible database accounts and their currently owned creature records. Excludes flagged tests, admins, and system identities; not active-player or unique-person counts.
MUD Ceramics · MUD Manage
13.1M organic video views. 100 active memberships.
Co-founded MUD, created five organic videos that each passed one million views, and built MUD Manage for memberships, classes, waitlists, employee time, and reporting. The studio has 100 active memberships.
Explore the projectDates & context
Video figures: September 2026 snapshot of displayed lifetime views, not unique viewers. Active memberships: October 31, 2026 HQ status count.
Zabio
105 campaign-linked accounts in 30 days.
Built AI-assisted creator acquisition and measurement systems. The reviewed campaign cohort contained 105 verified personal accounts; 74 had received their first program funding.
Explore the projectDates & context
September 25–October 24, 2026 · Distinct personal identities linked to the campaign, not a proven causal acquisition total, business clients, or independently paying customers.
Elisa Legal
Legal AI, from workspace to Mac release.
Co-founded and helped deliver a legal AI workspace spanning research, drafting, reviewed agent workflows, document search, and signed, notarized Mac releases.
Explore the projectDates & context
Product and engineering work through the released Mac application. Production source reviewed October 31, 2026; latest production update October 27.
Generative Video Lab
Multi-model image and video orchestration.
Built a private platform connecting prompt rewriting, image generation, and video generation across providers, with custom LoRAs, parallel evaluation, and quality, latency, and cost comparisons.
Explore the projectDates & context
Publicly cleared scope for a confidential client. Architecture and source activity reviewed October 31, 2026.
metrOnly · PunchAGuy
Two independent iOS apps, designed and shipped.
Built a focused metronome with 19 click sounds and a 10–500 BPM range, and a one-hit knockout action game with precise movement, blocks, parries, cosmetics, and daily seeded arenas.
Explore the projectDates & context
Available on the App Store. Product capabilities checked against public listings and repository release records on October 31, 2026.
Background
AboutArt, technology, and making things work
My background is in fine art. Today I build software, shape products, and help teams turn complicated ideas into something people can use. I like working across the creative and technical details rather than stopping at the brief.
That can mean designing a game world, building a useful tool, opening a ceramics studio, or connecting strategy with day-to-day delivery. AI is part of the toolkit; judgement, craft, and collaboration are still the work.
Algorithmic Trading & Quant
Quantitative research, systematic strategy development, and market analysis.
Institutional Bitcoin Escrow
Led product delivery for high-value OTC escrow and cold-storage tooling across time-locked transactions, offline signing, and blockchain integrations.
MFA Fine Art
BA Fine Art
Also cheering on my wife’s company, Chomper—a subscription dog chew company for very good dogs.
chomperchews.com









